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Bristow9091 said:
lilbroex said:
Bristow9091 said:
lilbroex said:
Bristow9091 said:
 

I'd actually argue that it's the art style of the SMG games that give it the nice visuals, just like Skyward Sword, but you've got to admit that there are games on the PS2 that look just as good as Wii games, maybe even better than most third party Wii games, God of War II for example. Each consoles best looking game tends to come from first party.

 And what you said about PS1 games looking better than PS2 games, you can't give any examples, and the hardware of the PS2 was MUCH better than the PS1 at the time, whereas the Wii is only slightly better than the PS2 (Yet the graphical increase is only shown on Nintendo games, and it's not that much different), not an entire generational leap, that's just dumb thinking on your behalf.

Whatever anyway, I didn't want to start an argument, I was just giving my opinion, and so far I've had two people tell me what I think is wrong, since I clearly stated that a lot of people base the power of a console on graphics alone.


What you are saying is saying absolutely nothing. He just countered that argument. Simply sayin that there are games on each system that looks like games on the others isn't saying nothign more than just that. It presuposess nothing of power.


Mario Galaxy looks the way it does becaus has a high polygon count and it uses a mulitute of texture effectsl. That simplyh isn't possible on the PS2 hardware. Even Mario Sunshin would be impoosible do to the use of EBEM and it own high polygon cont and lighting system. This should be beyond debateble.

Which games you prefer the look or design of means nothing in terms of the systems power. The Gamcube was far better than the PS2.

Capcom themselves said straight up that they had to cut the polygon count "in half" and remove a large amount of effects just to get RE4 to run on the PS2 as well as having increased load times. That wasn't a case of lazy developement because the PS2 version had far more content. It simply could'nt match the Gamecube graphicical capabilities or processing capabilities of the GC.

Now you are trying to prove that a system that has the twice the capability of the GC is on par with a system that had less than half of its performance?

Graphically, yes, when I look at two games side by side, they're near identical, sure there's changes, but I don't care about the polygon count and whatever, they still look relatively similar to a point that I honestly wouldn't care which game I'm playing based on visuals alone... now if we were to go into all the tehnical stuff like how much ram or processor or whatever else, then it's obvious which is the more powerful console, but as I said before, the majority of people would base their decisions on which is the more powerful console by graphics alone. Anyway I'll continue this tomorrow since I'm working a 12 hour shift in an hour, lol.

Please show me some examples of this. I would love to see a PS2 game that looks as good as one of the better developed Wii games.

This is my last message of the night since I'm setting off to work in literally 5 minutes, but can you atleast define "better developed Wii games"? for me? I'll agree that games by Nintendo look better than PS2 games, and even Xenoblade Chronicles and The Last Story (And maybe Pandora's Tower, not seen much of it to be honest...), but surely you've got to agree that a lot of Wii games (Not made by big names and whatnot) aren't really pushing the console graphically, making some PS2 games look better in comparison... anyway like I said this was my last message, I'll reply to you tomorrow, g'night!

This is the common issue of being the most popular console of a generation. The PS2 was also plagued with a lot of shovelware that looked worse than PS1 games. These games are developed cheap and sent to market to make a quick buck from unsuspecting gift givers. I'm sure we will see this continue with the most popular console next gen as well.