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MikeB said:
prlatino86 said:
MikeB said:
prlatino86 said:
MikeB said:
prlatino86 said:
 

 

Umm, Blu Ray doesnt mean shit on a PC as pretty much no PC games stream off discs anymore. Everything is installed on the Hard Drive.

The problem with the Cell is no one really knows how to harness it for at least to its full potential. So yeah, current CPUs will do the job running a game just as well as the Cell can.

 


Of course it does, even if the 120-160 GB PS3 rumours are true 20GB-100GB games will never be fully installed on the harddrive, takes too much space and takes too much time to fully install.

With regard to the Cell many devs know how to harness the potential of the Cell, but Rome just wasn't built in a day. Legacy engines need to be adapted, requiring time and effort. If you have a single threaded game engine you will have to spend an enormous amount of time and effort adapting your engine to get the most out of the platform.


What? what are you talking about 120 Gig PS3 for? Of course they wouldnt do full installs because its a console. PC are different. The game can come HIGHLY compressed on a disc because it will be installed and streamed from the Harddrive. Consoles cant really use as high of compression rates as it will slow down the game, and increase load times.


The Cell is excellently suited for load-time and run-time decompression. The cell can decompress files faster than the PS3 can read from discs, thus good compression of files (other than lossless uncompressed 7.1 audio) makes sense.


and thats the inherent disadvantage of streaming off a disc. If you got a bottleneck on the read speed of the Disc Drive, it will only go as fast as the disc can be read. Hence the reason PC games are installed onto the harddrive now. You got to remember, just because "this thing" can do this "this fast", if other parts it relies on to do its job cant do it as fast, then its only as fast as its slowest part. You could have a 4 Ghz processor, but if its running a 333 FSB, a lot of that power goes to waste.


Yes, load times matter. But for example at a lower read speed than is possible to achieve with the PS3 Blu-Ray drive, let's say 5MB/s on average a whole 50 GB (dual layer Blu-Ray disc) worth of data can be streamed during less than 3 hours of gameplay.

Not all the data will be read speed critical, for the most read speed critical data this can be stored on the PS3's default harddrive as well.


 Sooo, to your beginning point.  How is this a benefit over PC when PC just streams straight off the harddrive?