| VGKing said: In Sony's defense, Killzone was never meant to be one of their flagship franchises. There's a reason they didn't go all out with the marketing. About LBP2, I agree. But if there were technical problems with the game, you can't really blame Sony, blame Media Molecule. About Uncharted, I disagree. Uncharted is kind of a niche game. I say for an Adventure game is sold extremely well. It's the current-gen Tomb Raider. What Uncharted really needs to go completely mainstream, is a hollywood movie.(a good one) About Poly, completely agree. Sony needs to be strict and enforce deadlines. About Team Ico, I agree. But as loved as their PS2 games were, they never sold that well. These aren't the types of games you rush since they are all about artistic vision. About London Studio, I think they just didn't want to be competing with their own IP. They already have tons of exclusives. About Santa Monica, I disagree. They have a hand in almost every PS3 exclusive. Just this year alone I count Starhawk, Journey and some other PSN game I forgot about. The point is that they are making God of War games, but they are also helping out other studios. They don't have the resources to make a new IP. Anyway we got a new God of War coming in 2013. I'm really looking forward to it. About Sucker Punch, well since Sony bought them, they are probably restructuring. What About Festival of Blood? Wasn't that released while being owned by Sony? |
Polophony is a different kettle of fish than the other studios although owned by Sony , after GT's success it was turned into a wholly owned subsidiary with their own board of directors , hence when you go to their website you will see it contains polophony's amount of capitalisation ,names of directors etc it is also why they list there sales on the site.
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