@Superchunk
Actually it would be a confirmation based upon the specifications that were given for the game. The important thing to note is the genre. The current hardware is dreadfully under powered in regards to this genre. Which is why the console has never seen a plethora of such titles even when the incentive is obviously there. I can say that, because there have been many ports of such games planned in the past. Yet they almost always get cancelled. It isn't that the developers didn't want to make the port. It is just that they found it technologically unfeasible.
What is confusing me is the math. You need stronger hardware to run the game. Yet you also need a install base of a certain size to be able to reach those goals. At best your going to see a forty percent software adoption rate out of early adopters, and twenty five percent would be far more doable. So six months out you need a platform that has a install base between thirteen and twenty million units. So if you have coinciding launches it would seem to be fairly difficult, and the only way to make it less so is if the platform launched much earlier then the game so as to have a bigger install base.







