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KylieDog said:


Those are all pretty awful aside from MHT, Rogue Squadron III on GC outdoes them all.  On GC.


I love how you can onlycall one  game and act as if you are right when the best of Wii games look better than it does.

Go on and show  GC  games that look better than those 'pretty awful' screens.

 

 

 

Alot of 3rd party Wii games take advantage of that 1.5x GC power.

Anyways, that's straying off your point of, " 3rd parties will not bother making Wii U ports look good because it will be the weakest next gen"

I already showed how this is wrong with the examples of PS2 - GC & Xbox/ PS360 - PC where 3rd parties still took the time to cater to the weakest system(s) but of course you cut out that part of my post in your reply, so I'll repost it:

"Anyways, I don't know where you get this idea that because Wii U won't be on the same level of power as PS4/720, that means devs won't put effort into porting to it. What's the logic on this?

PC is more powerful than PS360 yet devs put effort into ports for them. Xbox and GC were more powerful than PS2, yet devs put effort into PS2 multiplats .Not sure why you  keep pointing to the situation of the Wii, a console that didn't really have multi-plat support, as an example to support your logic when there are better examples that fits the situation Wii U will be in next gen.

If the Wii U has a sizable userbase for 3rd party games by the time the others launch, then logic tells you devs will want to make good ports so that that userbase will wantsto buy their games. "