enditall727 said:
i just dont get how this game was originally going to be an online only game seeing how butchered the online is and who the fuck would rather release a demo instead of a beta for a game that was originally going to be online only?!? like WTF man!! ..fucking idiots SMH! |
Time and budget. Time was really the key factor here. Jaffe waned to create an online-only, budget price downloadable Twisted Metal game. Sony asked the team to make a full retail game and gave them a bit of money and some assistance from Santa Monica. It wasn't enough, the game needed longer in development and arguably a bit more money to make it a better product.







