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Lafiel said:
lestatdark said:

Then here's your problem. Substitute the Monk for a Witch Doctor or a Wizard and I guarantee you that you'll use 5 potions in the fight against the Butcher in Nightmare or more. There's a reason General chat is crowded with people asking for monks and demon hunters for Inferno and not every other class. 

I agree that the decision for the Health drop was ridiculous (I was against it the moment they announced it), but given the also moronic decision of putting an insanely large cooldown on potions that immediatly puts the less boss killer proficient classes in a huge disadvantage, it's one of those "lesser" evil scenarions.

heh, I didn't use a single one as a WD...  largely thanks to the healing wells in that area (and spirit walk + soul harvest/syphoon rune + spirit walk passive that progs when receiving lethal damage)

 

and without health drops I'm pretty much fucked as a WD

My problem was that I didn't have much Vitality going into that fight and I paid for it dearly. I couldn't even reach the healing wells before going into critical hp >_<).

@vlad321 - When I said that was your problem I didn't mean that it was your fault .

Diablo 1 didn't use acts, but it separated areas between floors. The Butcher was the "area" boss in floor 3 before you switched into the Skeleton King area which went into floor 8. 



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