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Horrorfest said:
Chark said:
I think you are missing the point of the game. It is realism. There aren't endless enemies, but you will attract a ton if you cause a ruckus. It's a tactical military game, you need to understand your surroundings. It sounds like you are playing it like it's a linear level game, like Halo. Of course it's objective based, what else would it be? Sure you can just run and gun your way through the game, but have you tried the cloaking? Try not killing everyone you see. Running away shouldn't be your first strategy either. Also, you are upset that running at super human speed drains your power? It's the suit that let's you run that fast.


Oh come on now, this game isn't tactical at all. Either you kill the enemies or you try to sneak past them but you can't even do that effictively since running uses all of your abilities. The cloaking ability hardly lasts long at all and you run automatically when you want to go any faster than running. I've played open world games like Borderlands and loved it. I just find the game not perfectly balanced, dull, boring and repetitive most of the time and it's just meaningless to fight enemies every 10 feet you progress. Sure you can sneak past them if you're lucky enough to able to use stealth as long as you need it but it's still pretty much just as pointless and meaningless...it's not a stealth game either. It's just plain ridiculous, how every 10 feet literally there is another group of enemies.

I don't know though, still giving it a chance but from the way it seems, Crytek made the best decision making the game focused on a set path for 2 to avoid all of the problems from the first game.


Chark is right you have completely missed the point of the game.

The island you on is occupied by koreans..which explains why there is so many korean soldiers. Also the game is very open and it gives the player the freedom to go about objectives as they please. You can play it like a normal modern day shooter, which is what i tried to do initially and is also the mistake most people make. That is go to the objective and just expect eveything to be nicely placed for you to kill. No. Chark nailed it when he said "It's a tactical military game, you need to understand your surroundings". Once you do that, you can then choose the way you want to go about specific objectives. Personally i liked thee stealth route which is completely possible. Perhaps not in the sense of other stealth games where the enemy is completely unaware of your presence, but it is still possible. I liked using a pistol, silencer, and the invisibility cloak. People complain about the length you get to use abilities but i actually think the short length was perfect and forces you to think about how to use it. It also mean that you are constantly having to use your abilities...

Its funny that you mention Crysis 2 as a step up...while i do think it was a good game in its own right, it completely failed as a crysis game. Using invisibility in the 2nd game was much less effective imo.

Also keep playing, the later levels become more linear, and might be more suited to your play style. Personally i thought the later levels werent as good as when you are on the island with all that freedom.



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