By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chark said:
I think you are missing the point of the game. It is realism. There aren't endless enemies, but you will attract a ton if you cause a ruckus. It's a tactical military game, you need to understand your surroundings. It sounds like you are playing it like it's a linear level game, like Halo. Of course it's objective based, what else would it be? Sure you can just run and gun your way through the game, but have you tried the cloaking? Try not killing everyone you see. Running away shouldn't be your first strategy either. Also, you are upset that running at super human speed drains your power? It's the suit that let's you run that fast.


Oh come on now, this game isn't tactical at all. Either you kill the enemies or you try to sneak past them but you can't even do that effictively since running uses all of your abilities. The cloaking ability hardly lasts long at all and you run automatically when you want to go any faster than running. I've played open world games like Borderlands and loved it. I just find the game not perfectly balanced, dull, boring and repetitive most of the time and it's just meaningless to fight enemies every 10 feet you progress. Sure you can sneak past them if you're lucky enough to able to use stealth as long as you need it but it's still pretty much just as pointless and meaningless...it's not a stealth game either. It's just plain ridiculous, how every 10 feet literally there is another group of enemies.

I don't know though, still giving it a chance but from the way it seems, Crytek made the best decision making the game focused on a set path for 2 to avoid all of the problems from the first game.