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yo_john117 said:
Horrorfest said:
Wh1pL4shL1ve_007 said:
Horrorfest said:

Most of that list doesn't even count. Making Kinect games just helps the Kinect out and values casual gamers. Sony only needs a few developers for all of that. They need experienced, talented developers that make core games. Sony is just another league when it comes to their talent from their studios. Microsoft really only has a few developers worth anything. Even Rare is nothing now. The Fable series is all but dead so Lionhead needs something new. Microsoft has to get some real studios that can make core games, new IP's and bring back old IP's and they just aren't doing that. They aren't even attemping it......


Lol. What do you mean it doesnt count? games are games. No matter what platform theyre made for. WTF??

No, when you have most of your studios just making casual games and supporting other teams, it doesn't hold value. You need top talent studios like Naughty Dog, Santa Monica, Sucker Punch, Guerilla, etc. Microsoft really only has 343 which only makes Halo. The big Sony studios are creating multiple games now.

No. It doesn't matter what a studio does, they still are valuable and they and their games count. You need to get off your high horse and realize that just because you don't like it, doesn't mean many, many others do.


I liked the Fable is dead part. Fable on Xbox 360 sold 8.8 million copies (Just Fable II and III) accoridng to VGC. If you include digital distribution it easily passed 10 million. That is pretty massive for 2 games on one console isn't it?

http://www.joystiq.com/2010/03/13/fable-2-episodic-experiment-deemed-massively-successful-by-mol/

Actually Fable series on 360 alone without Fable: Heroes and digital copies outsold Killzone series and InFamouse series combined. You get the idea.

And we need to stop with "Game X / studio X does not count, because they make only Kinect/downloadable games". I own 7 Kinect games I spent about $300 on and I enjoyed them for the most part. How can these titles not count?! And don't get me started with downloadable games. I had some of the best gaming experiences of this generation thanks to downloadable titles! (Braid, Plants vs Zombies, Risk, Shadow Complex, Sonic classics, Monkey Island, Splosion Man, Trials etc).

I personally don't like LBP at all. It is a plattformer with a map-editor. I have seen this back in 1996 and to me it is not innovative at all. Of course the share online is new, but 99.9% of the user generated content really sucks. But that is just IMO. I would never tell anybody that does not like the game that it does not count.

MS hired a lot of talent in the past 24 months and I can't wait to find out, what they are working on. On the other hand, Sony lost 2 first party and 1 second party studio. Zipper and BigBig are gone and Insomniac is multiplat now.



Imagine not having GamePass on your console...