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Mummelmann said:
lestatdark said:
Mummelmann said:
lestatdark said:
Mummelmann said:
The succubus curse kinda sucks, you can kill yourself pretty quickly with high damage output. And some of the enemies' AoE spells and abilities cause some real damage and can be a bitch when paired with jailers.

You're already at Act III Nightmare? Damn you move fast xD.

I just started Act I Nightmare. Diablo was a bit of a challenge for my WD, mostly because he seems to aggro on my position and forgets all about my minions (plus he can't be slowed, which makes half of my skill set useless against him :P). Nothing major though, managed to beat him and used only two potions. 


No, only played through Act III on normal! Diablo was pretty easy as a Demon Hunter, I just vault around, deploy sentry, use the volley skill for heavy damage and pepper the poor bastard with Rapid Fire. He has a lot of hit points though, took a lot longer to kill than anything else in the game.

Do you use any of the +% movement speed Passives? One thing that sucks as a WD is that you don't have enough speed to run away from most of Diablo's attacks, especially if you move too late. I hope to find a pair of good boots that will have +Int and +% movement on Nightmare before tackling him again xD.

Also, it seems that Demon Hunter is being considered the Boss Killer class. A lot of people in General Chat ask around for DHs to do bosses. I had to help around a couple of friends that are WDs to beat Azmodan and Diablo, because they weren't able to do it solo. 

I use the Passive skill that grants +60% movement after vaulting and have the stun and knockback on it as well as a rune to kick away minions when I escape. Belial is also a challenge for a couple of slower classes since he basically carpet bombs what is a very small arena with his AoE spells. Azmodan was, to me, just way too simple, I can't imagine having any trouble with him on any difficulty unless he unlocks some new incredible skill.

Diablo's lightning/magic/fire attack from Diablo II is back but the reach has been almost doubled it seems! That could certainly be a pain for slower classes and since he has so much HP, I can imagine that he must be pretty hard! His immunity to slow doesn't help either to be honest. I've also noticed that the boss groups (regular mobs) and elites have grown rather fierce on Nightmare, which is a good thing but the game is still very far from challenging as a decently equipped Demon Hunter.

Byt the way, does anyone use any of the followers? I use the Enchantress, she does almost no damage at all but she soaks some (and followers never truly die) and her pushback attack is extremely handy when facing large groups of mobs.

Belial was pretty easy for me, because even though he carpet bombs the arena, there's always space to run to. Azmodan on the other hand, fills the arena with that leech AoE and that can take a slow class by surprise. 

Diablo wouldn't be too hard for a Witch Doctor if he didn't aggro on you even though there's other 6 minions pelting at him . The second phase of the battle is the hardest one, since it's pretty hard to discern the shadows from the bone prison and it's usually too late to run from them if you don't do it right from the start. 

Elite mobs on Nightmare can be challenging depending on the mods they have. I dread to think if there's a Mallet Lord mob with Vortex and Prison on Act IV Nightmare >_<.

I use the Templar because he aggroes enemies a lot and has a lot of durability as well (plus his A.I for Heal is rather good).



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"