naznatips said:
Oh don't get me wrong. I don't think FFX, FFVII, or FFVIII were much better than FFXII, if any. In fact, I hate FFVII. IMO it's the day the series died. That said, I love FFIX, and I think it had brilliant design, character development and a pretty good plot. Gameplay wasn't great in IX, but it was pretty good and it was overall a much better tham than the other 3D FFs. It's what FF should have been in 3D, and it's sad that the series has never managed anything else close to it. Also, you and I seem to share nearly identical opinions on the two genres. I pointed out specifically that I do not dislike WRPGs, nor consider them inherintly inferior to JRPGs. I just think it's stupid when people claim they have more variety, which they don't. Not that it necessarily makes them not fun... to the contrary, I think some of the "variety" that's been added to JRPGs like FFVII and FFXII has taken away the fun. WRPGs are not bad, and I like many of them, especially Bioware's. I just hate freaking Bethesda. Most boring games I've ever played. |
And we arrive at complete agreement, especially about FFIX. And I have to say that the learning abilities through equipment was something that really appealed to me. Just a classic FF mechanic. The World Map was the best of the lot, as was the art. IMO, Square and JRPGs in general hit a peak during the PS1 days. I mean you can't beat FFIX, Vagrant Story, LUnar:SSC, Lunar Blue, Suikoden 1 and 2, Chrono Cross, etc.
And in the name of equality, traditional WRPGs peaked in the days of the Infinitey Engine (Baldur's Gate 2, Fallout 2, Planescape: Torment)
And Morrowind makes a pretty damn good FP stealth game. Lots of places to break into and containers to lockpick. Nowhere near Deus Ex, and it fails in combat and magic.







