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Riachu said:

I think he is referring to the gameplay which painfully hasn't changed as much as people would want it to. For example:go to towns,go to dungeons and battle monsters, beat boss, rinse and repeat. There is also the matter of lengthy cutscenes which non-RPG fans absolutely hate


Gameplay is an even worse argument... JRPGs have gameplay ranging from turn based, to grid based, to card based, to plain old zelda style hack-and-slash action.  Some have dungeons, some don't.  Some are turn based, some aren't.  There is tons of variety in all facets of JRPGs... variety is simply not an issue.