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naznatips said:
Riachu said:

That is not entirely true. JRPGs have been mainstream since FF7. You just think they are niche because a lot of them don't sell well. Final Fantasy, Dragon Quest, Tales, Star Ocean, Shin Megami Tensei are popular RPG series. The reason why many don't sell is because they are derivative and people don't have a reason to hype them. For example, The Last Remnant is hyped because of the large scale battles and White Knight Chronicles is hyped because of it's innovative battle system and beautiful visuals. On the other hand, Blue Dragon and Lost Odyssey don't do anything new but were hyped because they were being developed by Mistwalker in which the creator of Final Fantasy is the president of. The character designs were done by Akira Toriyama(Blue Dragon) and Takehiko Inoue(Lost odyssey) who are famous mangaka in Japan. The composer for both of them was Nobuo Uematsu who was a Final Fantasy mainstray.

 


You are misinformed. Dragon Quest sells under a million worldwide outside of Japan. Tales has only ever had 1 game break 1 million units sold worldwide. Shin Megami Tensei has never broke 1 million units sold worldwide. Even in Japan RPGs are by and large low budget and low sales productions. This was true last generation and it's true this generation as well. I know my RPG history hehe. I've played JRPGs practically relgiously since the SNES.

The JRPG market has been shrinking at an easily trackable rate since FFVII, and this generation could represent as much as a 50% drop in sales for the genre as a whole. JRPGs are niche, even in Japan, other than a few main series. Budget constraints are forcing the majority of new RPG development on the DS and Wii.

Actually, Tales of Destiny outsold Tales of Symphonia... 


 



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