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misterd said:
Riot Of The Blood said:

1) You are still making the same mistake. You can't compare the sales trends of SMG to SMS, because SMS was clearly handicapped by a lower average review score. =)

2) 4 % in score is nothing in the sub 50 % regions, but when the scores you are comparing are both in the 90+ % range, then 4 % make a huge difference as the SM64 vs. SMS sales comparison clearly shows. =)

3) So, just because Wii sells as good as PS2, doesn't mean that the PS3 will sell as good as GC. =)

 

A review score over 90% is hardly a handicap. I would call that a very good score, actually. Reviews do not impact sales the way some people think. For example, smash brothers isn't over 90%, yet people love that game. Back in that those days, bashing Nintendo was the hip things to do; that's why a lot of the GameCube games are underscored. There's a simular thing happening to the PS3 right now.


 

While the reviews for SMS were generally good, the word of mouth from fans was mixed - especially those who never bothered playing the game. Like so much about the GCN, it was horribly hampered by bad PR - the game's "clean is better than dirty" campaign played right into the "kiddie Nintendo" hands, and all most of these people noted in the reviews was "not SM64". It was also criticized for being too hard, and for a lack of variety in levels (which was totally unfair IMO).

 I just could not stand using the FLUDD.  Maybe if they remade it to use the Wiimote, but I absolutely despise dual analog (mouse+keyboard ftw!).