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Fusioncode said:


Resident Evil is one of the few franchises able to completely change and innovate.

Anyways. let me rephrase my post.

Games like NSMB2 sell extremely because people like playing the same games over and over again. It will sell 25 million easy and it required almost no thought or effort from Nintendo. It doesn't change or innovate yet people will still buy it in droves. On the other hand, Gravity looks to be fresh innovate probably what sell 2 million in it's lifetime. Just makes me sad is all.


SMB doesn't innovate huh?

So... SMB, SMB3, SM64, NSMB, NSMBWii, and SMG did nothing to innovate the series? Have you ever played Super Mario games?

SMB - single handidly defined a generation and platforming gaming.
SMB3 - completely new overworld and powerup usage. Defined future SMB 2D games.
M64 - single handidly defined 3 dimensional gameplay with a analog control stick.
NSMB - rebirth of the 2D series with many aditional  levels of gameplay and power ups
SMG - defined gravity based platforming 
NSBMWii - four player simultaneous gameplay

... funny part is, I'm only missing three main series mario games in that list too. I can't even think of another IP with similar innovation among such a long list of games in the series. Kinda one of the reasons Mario didn't go the way of Sonic, Crash, Mega Man, Mr Belmont, etc.... its one of the few that actually hasn't gotten stale and boring.

SMB games dominate all other games for the reason that they are insanely fun to anyone of any age and are very innovative.