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vanguardian1 said: Polygon wise it is impressive, but texture wise.... well, let's just say MS made a damn wise choice by putting in extra RAM into the 360
there is no extra ram in x360 x360 has 512mb of unified inferior and cheap GDDR3 running at 700mhz ps3 has 256mb of GDDR3 + 256mb of expensive and fast XDR (running at 3.2ghz). RSX can access the full 512mb when needed. but comparisons cannot be made since you are talking about high spped ultra latent XDR