Mazty said: I'm just going to jump to the biggest two points: 1. If you are serious about gaming, as in want to win, you will use the most precise controls available. That means ignoring motion controls. 2. There are up to 4.5 million concurrent Steam users (not steam users in general) and over 10 million WoW players. If motion controls were beneficial to gaming, they would have started to appear on PCs. The ones that have been released have not been a success, ergo motion controls are a fad, otherwise how else can you justify their failure on pcs? And how do you expect to use a mouse when you are sat on a sofa? It's disturbing so many people have made that mistake. |
You can choose to jump to any points you like; your responses are easily refutable.
1. You are just as wrong now as you were before. People preferring a far more intuitve control method for, say, swinging a golf club, hardly means that they're not "serious" about the game. Again you confuse inaccurate with intuitive.
2. Your response here remains incorrect as well. Again, the fact that motion controls have made nary an impact on PC gaming is irrelevant, as PCs are not a metric for gaming trends. On the contrary, home game systems, which are the metric for gaming trends, have adapted to motion controls... all three of them, in fact. Indeed, I don't expect people to use a mouse on their sofa, as it's not a standard for home console gamers, which is my point entirely.