Soriku said:
Also there's no such thing as a "fad for gamers", that doesn't even make sense. Fads are short-lived crazes (and don't last for years), it doesn't get any simpler than that. It doesn't matter what demographic motion controls targets. In the end motion controls have been a big part of this gen with the Wii, Move, and Kinect and have spanned the entirety of this gen. How the market reacts to motion controls in later gens is irrelevant when we're talking about fads. |
You're ignoring the audience it's aimed at. A game console should be sold for it's games, not for the controller. To sell on the controller is a fad. You don't buy a car because the seats are nice while ignoring the ride.
A fad for gamers - a fad aimed at gamers. It's not a complex notion...Short-lived is relative though. Fashion fads last longer then playground fads as it depends on audience.
Motion controls have been a big part of this gen, but that doesn't mean it isn't a fad. If motion controls are not adopted as the controls of the future, then motion controls are a fad as they are a one-hit (as in this gen) wonder. The wii is a fad as it's not aimed for gamers. It offers nothing benefical to gaming, and therefore, is a fad.