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I believe it was a fad because core games failed on it (CoD series, cursed mountain, the conduit, madworld). Twilight Princes only sold a meagre ~ 7 million units, which pales in comparison to the 11 million units Halo 3 sold, and yet the Xbox 360 has sold 30% less units then the wii.
 The game sales in relation to sold consoles, just don't add up for a console that isn't a fad:
http://www.nintendolife.com/news/2012/04/talking_point_why_skyward_sword_sales_failed_to_soar

It looks like a large proportion of wii owners are not into core games, therefore we have to conclude that a large portion of wii owners are casual gamers. Casual gamers are attracted by fads, not quality, because they have no history of gaming to draw upon.

What will be interesting is how much this will hurt the Wii U because the majority of Wii owners, if they are casual gamers, will not be bothered in upgrading as they are not interested in graphics or hardware; if they were, they wouldn't be casual gamers. Therefore by grabbing a large, yet finite market, has Nintendo sealed it's fate? I think so.