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RolStoppable said:
hatmoza said:

Actually no. I was inspired by a previous game that had items. I personally thought it was pretty neat. Might even add multiple items (I have 3 in my mind) with different effects.

Power heavy doesn't necessarily mean killing roles. And there is such a role (generally I don't mean in this game) That is immune to night kills. Bullet proof Town/scum.

But nobody really liked these items.

It just seems logical to me that an item that grants immunity to Night-kills is meant to balance a game with a lot of killing roles. Not that it would do much, but it could prevent the game from being completely broken.

Bulletproof isn't immune to a Strongman. I want real permanent immunity.

 

Don't know how I missed this ...

http://wiki.mafiascum.net/index.php?title=Deathproof

I personally try to stay away from bastard  roles/games :P



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson