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Sarcasm aside, it's fairly obvious that going upwards in terms of purely technical specs isn't drawing nearly the crowd that going upwards in terms of control options has drawn. So yes, motion controls will continue to evolve, and if MS and Sony are smart (and decide to stay in the business), they'll be adding motion support from the start. Naturally, both will keep their existing hi-def offerings and build upon them just enough that people won't just pass them on in favor of the 360 and PS3 with third-party motion-sensing controls. Nintendo is not one to sit on its laurels lately, however. They're not going to just leave it at that, unless they suddenly revert to their 1996 mindset of "if we build it they will buy it, regardless of what we offer".

What exactly will happen from here is hard to say for certain, but I can see Nintendo adding the components for head tracking all at once, as well as the most advanced and immersive motion controls to date via a glove-based interface. And I see them getting more into the online scene; that's one thing that is becoming both popular and readily available, moreso than it was in 2001. The Wii is lagging in that department, but by the time its successor is out, they won't have any excuse not to.



Sky Render - Sanity is for the weak.