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So yeah, if Sony wants more blockbusters, they'll need to make games with:
1.) High Quality . It should score high 80s at least, but 90+ is preferred.
2.) High appeal/accessible. Not too hardcore, not too casual, and it has to appear attractive to the general consumer.
3.) Longevity. No 10 hour games. You want people to buy AND keep your games, not rent and/or sell.

As of now, I don't know if any game in the future looks to have these three traits.

But when a game does have all of these, then Sony needs to blast the public with advertising and BOOM! 10 million seller.