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Goldeneye was released on August 25, 1997. Half-Life was released on November 19, 1998. Where on earth is this "two years" coming from?

Anyways, I 100% entirely disagree that Half-Life was more revolutionary. It'd probably fit in at #5 among "most important FPS", but given that I was listing the FOUR most important, it doesn't make the cut. All it did was come up with a whole new single-player experience. That was the only thing it did that was revolutionary. Granted, it very much revolutionized single-player, but how many FPS focus on the single-player? How many people play FPS for their single-player primarily? The number is incredibly slim. The features "revolutionized" by Wolfenstein, Doom, Goldeneye, and Halo are features capitalized on in every single FPS since then. Not every game capitalizes on features from Half-Life.

And you must know, I am in absolutely no way hating on Half-Life. I own every single game ever released by Valve, and on every console I can.



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