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I would put the defense systems, or at least the recovers system in your similarities. Both games have the recover from ground, air or walls and the rolling to both sides.

"Default attack reach"
Are you refferint to the time it takes for the attack to land or the total reach of the atack hit box?

And i think the game is copy at the end of the day, but it's differences that are killing th hype for me ironically