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I'd say Sony made the biggest mistakes this generation.

Their quest for advanced architecture has been a high mistake. It resulted in an extremely unreasonable price point for the PS3 as well as overly-complicated architecture.

If the PS3's architecture wasn't so complicated, games like Gran Turismo / inFAMOUS / The Last Guardian, etc. would have came a lot earlier, a game like Uncharted 1 may have had the features that Uncharted 2 had, and the system probably would have snagged a few of the X360's exclusives if developers believed it was worth the trouble of development.

I also think that a few of Sony developers focus on graphics too much. A game like Killzone 2 really should have had splitscreen & co-op but I believe graphics held it back.