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Well, played some hours with the Charr Engineer and then made another character (a Human Necromancer). The story looks cool, it changes based on the race, profession and aswers you give about your background. The difficulty is pretty high too I'd say, it's not as newbie-friendly as WoW...right now it's as challenging as GW Phropecies IMHO. The main difference is that here the level is what matters the most, so if you go around exploring, doing side-quests, world-events and so on, you'll level quite easily.

The teleports cost a small fee, which is annoying for someone (like me) who usually does not collect garbage to make coppers...and they have bugs sometimes, we and many others where stuck out of the Black Citadel unable to enter: someone was shooting at the portal, somone was screaming in the chat, it was really funny XD

The achievements work great, especially the daily ones: if you play two hours, you can unlock the most of the daily achievements, which give you experience, while farming gives little exp (with bosses too! I fought 5 minutes with three elite ghosts and they gave me like 20 exp -__-), so playing daily is more important than playing a lot!

I tried to commerce, but it was bugged, I was unable to sell items to people who asked for them...anyway looks a cool system, better than the "auctions" from other MMOs...the gem store is interesting too, the fee for 100 gems was 5 silvers yesterday, not too much, so everyone can enjoy the game without paying real money.

The world events are pretty fun. You just happen to walk on your way to a quest or to an NPC, and some other NPCs run to you asking for help, and your map changis according to that...you'll usually have to fight in these events, but there are different roles on the battleground...for example, protecting the main items from enemies who steal them, or reviving the fallen allies (there is a fun bug, fallen ally who walk around the map! lol).
The hearts are quite fun too: you have to help NPCs in many different ways: you can fight monsters, collect items, clean from garbage, feed cows (yes, I really had to feed a cow, and it was so happy to send me hearts!)...

The gameplay is where GW2 has so much potential, but fails to introduce to new players...5 of the skills are unlocked through usage of every weapon, the other five depend from you class and you can unclock them with skill points. I actually bought my first turret, the rifle one, which is not that great, but useful to gather enemy's attention while I finish them :P The battle are really impressive to see, but difficult to play, since there are always like 30 players/enemies in a space of 10 feets...I was able to target the enemies only with the "tab" button, but not as effectively as in GW, since there are no red circles on the map to understand who you're targeting.
Hopefully they'll improve the tutorial, since there are so many options (dodging!) not explained when you play.

Tecnically, the game is really good to see. I'm playing at low settings to have just small issues with frames and overheating (laptop...), but still what I saw was amazing. The musics are great, you can hear epic songs (the log-in screen *__*), war ones, ballads...the voice dialogues are well made to, I don't have a perfect english so they're just fine for me (even if an italian localization would be better!).

Well, I'll play today to, I plan to try PvP and some WvW, and go on with the human character too (maybe I'll create a Norn before the time elapses). Feel free to ask questions :D



CURRENTLY PLAYING: Xenoblade (Wii), Super mario 3D land (3DS), Guild Wars (PC)