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VicViper said:
^ From Eurogamer

None of this really strays from the Smash Bros. formula, but the scoring method has notable differences. Attacking foes fills an AP bar at the bottom of the screen, which grants three levels of a super attack once filled. You can attack an opponent all day, but the only way you'll actually score a point is if you KO them with a super attack. Level one attacks are usually limited, such as Parappa's spin kick. Once you get to level three, however, you're almost guaranteed a couple of points with screen-clearing attacks. Parappa breaks into a rap performance that annihilates nearby opponents, while Sweet Tooth transforms into his robot form for an insane damage boost.

This seems the main difference between this game and SSB, but it does not sounds good or fun in paper, will have to try it for myself to see if it is fun or not, but it looks like the game is going to be more chaotic as everyone wants to fill up their bars and then it can be very slow as people tries to avoid the super powers of the enemies.

The rooster seems ok right now and of the 6 characters announced only 1 is not part of the common fan service list (fat princess). All the designs looked fine and is kind of difficult to mix characters that in their game go for a realistic look (Kratos, Radeck) with other that are a lot more cartoony (Sly, PaRappa), but the results are still up for debate.The only design I really did not like was PaRappa, it does not look flat enough.