By using this site, you agree to our Privacy Policy and our Terms of Use. Close
sad.man.loves.vgc said:
crissindahouse said:
stealth20k said:
crissindahouse said:
stealth20k said:
sad.man.loves.vgc said:
We'll see for how long till iPads start getting serious third party support. There is a reason why the new iPad has a quad core GPU :)


Its not ever going to get serious third party support.......at least if the ipad 2 is anything to go by.

but now they can make games for a device which will have a much bigger userbase and they could make games for ipad 2 which would be interesting for ipad 2 and 3 users. and when ipad 4 will come out they can make games which run on ipad 3 and 4 this will be a huge userbase. a game like infinity blade sold very very good and that was released at a time when iphone was a joke against iphone nowadays saleswise. same with ipad.

i believe infinity blade made 25 million until last year. a game like infinity blade released nowadays could make 100 million on iphone and ipad and there is only the 30% you have to give apple.

You make some interesting points but we really dont know how big or small the user base for gaming is.........

Dont get me started on infinity blade, that piece of garbage sold on name and graphics alone, not gameplay............

downloaded 25 million times is very different than selling that much.............

 

And epic seems to be the only one supporting it........ with you know 1 new iteration every new hardware refresh which is bad for gaming

no not downloaded 25 million times, it made 25 million dollars until last year. no clue where it stands now. so epic got ~18 million dollars for the infinity blade sales until last year with a much smaller userbase and sales won't stop we know how the digital games sales don't drop like retail games.

and i don't say it is a good game, that's why i wrote before that i am not sure if people won't buy handhelds anymore because of the much better controlls as example and that i see some people buying a handhelds because they started to care about caming when they played some games on their iphone.


http://mobilesyrup.com/2012/01/05/ios-infinity-blade-franchise-slashes-30-million-revenue-mark/


Revenue and profit are way different but oh well. Thinks like that are more the abboration than anything else.........most games dont even make 1 million in profit anywhere