| chocoloco said: Low time to kill of Call of Duty by far. Halo took me early on for online multiplayer in Halo 2, but after playing COD I have never liked long time to kill nearly as much. I think it is more realistic forces you to be less reckless and watch your and partners back more well also being more realistic to real combat. Still I love variety and think Uncharted 3 does it right as well as Halo, but I never liked Battlefield at all as a military shooter. |
Realism doesn't mean good though. And Call of Duty and "realistic" just don't go together. Pulling out a knife from your body and throwing it? It's a Michael Bay movie on crack.
As for watching your partner's back, in reality this doesn't work out well. You'll just instakill both you and your partner who are clustered together. In fact, grouping together was less effective in BF3 than Bad Company because of the low TTK. Your partner has very little time to respond, and it's more about who gets the first jump than your HP level.
If it was a high TTK, you and the first guy will first shoot. Let's just assume you come out with 50% HP. Then the partner and you get in a fire fight, and you end up dying. In a high TTK situation, you can't just run and gun against a group of enemies. You either have to get a good position on them, and/or aim reallly well for the head. In a low TTK game, you can just spray the body and wipe out everyone.









