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PSwii60 said:
theARTIST0017 said:
kitler53 said:
Mr Khan said:
A2B24R246 said:
oniyide said:
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OT -- i really like your gravity idea.  I could totally see a stage with 3 or so small planets that you could use gravity to get from one to another.  might be hard to navigate though.  and then being able to range gravity form 1 to 10 is also great.  i liked those kind of options.  my friends and i often played with the damage ratio way up for one-hit-kills.

Thanks! I like those ooptions too. Melees sudden death option was too fun!

One way for it to work is have a stage like the one on SMG2 with Black Holes: It could be a 2D stage with planets/black holes or it could even be a 3D stage with a black hole as the core of the planet. I can see this happen in multiplayer specially because we can look at one angle of the planet while the other player could be on a complete opposite side of the planet. It'll be hectic as all hell! Sudden death!


O.O DUDE!! You just made me think of a new idea for a game match. 

So you know how they have the different modes like Stamina and such, well, there could be a stage, similar to the one you were describing or Or just a huge planet stage. As a matter of fact let it just be a huge planet stage.

The game mode will be called "Black Hole". Objective - Force your oponent into the black hole. On the outside of the big round plantet gravity will pull you towards the center of the planet (if physics is involved, the closer you are to the center, the stronger the attraction because of the mass). Get kicked or thrown out of the gravity's pull, you'll float into space and die.

On the inside of the planet, is the black hole in the center. There will be platforms to climb back up, but if the opponent knocks you in hard enough you'll be sucked into the black hole and die. GENIUS!



NINTENDO

nintendo forever . . .