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Runa216 said:
lestatdark said:

Oh I agree that FF6 did refine the ATB system, especially since FF4&FF5 had some glitches when it came to the priorities between magic and physical attacks which FF6 corrected. And I also agree that most of the long drawn out moves in the 3D FFs are almost exhasperating due to their duration but mostly those in FF7 since later FFs added a shorten summon duration function. 

you actually used summons in VII?  you poor fool!  

I found the only game I Regularly used summons on was X, becuase they were...well, awesome.  I rarely ever used them in VI, I only used Knights of the Round in VII (becuase the others were NOT cost effective), VIII were used sparingly becuase they were overpowered and took too long (made the game less fun), and IX I don't remember much of the summons; I remember IX's summons being more in the story than the combat.  

Rarely if anything at all. I did have them equipped in the materia slots mostly because they gave good modifiers for Green/Yellow Materia users, such as Aeris or Yuffie, though at least Red Materia had a bit of a use .

Also used Guardian Forces rarely on FFVIII, because even when Boosted they weren't that powerful especially when you could spam Auras to get the Limit Breaks almost in any fight even before leaving Balamb Garden. I did use the ones on IX a lot, because they were amazing (and because Garnet had no other viable attacks) and were very cost effective.



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