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Conegamer said:
DanneSandin said:
Conegamer said:

The combat system shows you the battlefield in advance. You can pick off far-away enemies with a crossbow and special bolts (e.g. Wizard killers) to ease your path slightly. Then you can go in and attack. You can use 'Gathering', which takes all aggro away from your other party members, doubles casting speed (normally 20 seconds, goes down to 10 seconds), and you gain HP from your attacks. 

When mages cast a spell, a magic circle remains. You can stand is this magic circle to gain that element for you weapon, or the heal. Or, you can use Gale to dispatch this magic circle, with varying effects (e.g. Ice causes enemies to fall over, Fire negates defence etc.). 

There's other, minor stuff, like mega attacks, and skill links, but I don't wish to confuse


Hehe yeah, those things are better left to experince for oneself ^^

It's certainly a novel battle system, but sadly most fights devolve into using Gathering, auto-attacking, and using Gale on any magic-circles. There's little else to do :/


Well, as long as I don't have to button smash 'em I'm good ;)

But how come it's better than Pandoras? In what way is it better?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.