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DieAppleDie said:
is not about visual finess, 3d were still ugly and 2d graphics always look beautiful to me, like a paint
its about the experience, 2d visuals are not as half as inmersive as 3d ones
2d graphics are flat and impersonal
3d graphics are "real"
u can feel identified with what u see

I'm sorry, but I'd prefer consistency with the sprites and the setting rather than have flat shaded polygon characters with lego-like movements on top of a pre-rendered, static background (ala Final Fantasy 7).

No consistency between the character and their environment is what breaks the gameplay immersion, not sprites.