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Kasz216 said:
xomaniac said:
Entroper said:
Because you're wrong. The highest frame rate the human brain can register is much greater than 12 fps.

 

maybe i worded it wrong, but things look smooth at 12fps so why do we need anything higher?

 

Because you control the characters you don't just watch them. (Also it's not smooth.)

Movement would look jerky in user controlled gameplay because there would be a lag between you press to move and your character moves.

Hence 60 being better then 30. Their is half the lag between pressing the button and the move happening... making the gameplay more crisp. It's the same reason most PC gamers try to get their framerates as high as possible.


 Ummm..... Last time I checked, Framerates having nothing to do with the time it takes for your mouse/keyboard to send info to your processor. You get that jerkiness at lower framerates because your computer has to compensate for how fast your trying to move, and how fast your frames are going by. I mean a game running at 500 fps, doesnt mean your reaction time is 5 times faster than that of a game at 100.