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archbrix said:

I think most games will remain at the $60 standard, but I wonder about Nintendo's 1st party games. They've been $50 since the Gamecube but back in the N64 days they were $60 (Goldeneye launched at $70), so they may take this opportunity to hit $60 once again.

There have been games here and there in the past that have been very expensive: Back in the 8-bit era, Phantasy Star for the Sega Master System retailed for $70 ($80 at some retailers), and its Genesis sequel was $70 as well. And don't even get me started on Neo Geo game prices, which were around $200 each...

My point lies here... software is already expenisve enough at 60$ Game companies won't want to raise it even more, if they did that would practically be a suicide to their company and console. People don't want to pay upwards of 50$ for just software, they already raised the price to 60$ AKA pushing it.