errorpwns said:
The Epic Mickey developers allowed room for future Wii U versions. They were getting excited about what the controller could do. |
Just like Kojima:
"Wii U is kind of a special case," Kojima said via translator at a press Q&A last week. "The way the player interacts with the device is very different than any other device out there. So if I were to make a game for the Wii U, it would have to be a unique game."
Let's take a look back at 2006:
Hideo Kojima has revealed that he is very interested in working on the Wii.
CVG: What are your impressions of Nintendo Wii and how did Snake appear in Smash Brothers?
Kojima: I’ve played Tennis, Zelda and Mario on Wii. I find Tennis very interesting. I played the early version but the E3 version is far more advanced. As a game designer, I’m very interested in creating something for the Wii. I’d like to run away from MGS 4 creation and create something for the Wii but unfortunately, I don’t have anything that I can announce at the moment. I have lots of ideas for Wii but I have a heavy schedule with MGS 4 and Metal Gear Online. Concerning Snake’s appearance on Wii in Smash Brothers, I’m friends with the designer of the game and I thought it would be nice if you could play as Snake - when I heard about the new game last year, I contacted the designer and we started working together.
Kojima games developed for Wii: 0.
Let's better be honest since now instead of blame developers years later.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile