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Stefl1504 said:
SvennoJ said:
Mazty said:
Stefl1504 said:
Mazty said:


It is though becoming a more and more redundant feature of gaming. The xbox went from 4 wired ports down to 2 and this generation, like the next, will focus on internet gaming. 

Fighting games and platformers are a much smaller market. Plus using current MS technology, they can actually emit two different pictures from one monitor to different viewers e.g. you see a flower, guy next to you sees a skull. 

 

With 4k resolutions on the horizon, it's not unreasonable to expect people to move their heads, or if the next-box has 16 cores, eyetracking  may be feasible. 

@ bolded

AFAIK the technology to display two different images for two different people on one screen is not patented by microsoft... it is patented by... hummm... I don't remember but it is one of the major TV producers...

Amazing the know-it-all attitude you have when you obviously don't know what I'm talking about:

http://www.wired.com/gadgetlab/2011/08/microsoft-research/all/1

Not so sure about this claim
"When the team combined eye-tracking technology with collimated light aimed at each eye, they created “the world’s first steerable autostereoscopic 3-D display,” as Bathiche calls it."

As it's available already
http://news.cnet.com/8301-17938_105-20079160-1/lg-d2000-glasses-free-3d-monitor-tracks-your-eyes/
and also in Toshiba and Eon reality laptops, they all claim to be the first of course.
It seems the cutting edge research on this front is coming from Korea http://spie.org/x83143.xml

Those only track 1 user so far, but simply disabling the tracking would split the image for 2 users, the same as is done in car navigation systems where the driver sees the sat nav while the passenger can watch tv on the same display.

The wedge display looks promising but still seems to be in the experimental stage.

However back on topic, headtracking would make games a little more immersive and you don't need a new display. It will be a while before glasses free multi user eye tracking autostereoscopic displays become mainstream. Hopefully somebody will think of a good name for them by then :)

I have used something similar as the wedge, it wasn't that effective as the wedge tough, because you could fool the display that a object near the screen  into thinking its not there simply by something being around it, so something like the palm was ignored pretty much every time...

@ mazty:

I find it amazing, this is the first time I feel hurt, wahahaha... anyway, I don't get what point you are trying to make, Light Space seems more like an image manipulation programm then the actual possibility of multi image processing... if you meant something else in this huge article, then please tell me how that can be seen as multi image processing


You were wrong...and your english is incredibly incoherent so I'm not sure what your point is.
My point is that eyetracking technology is possible, as well as displaying two images from one screen to two different users, meaning that the stereoscopic effect is not limited to one viewer.  Why are you going on about multi-image processing? Many screens can display multiple images....I think you need to find a more accurate term for whatever it is you are trying to comment upon.