Shinobi-san said:
Wow thanx! That was just the info i was looking for... I currently have an army of 6 skeletons and im only on level 19 lol, granted i do have an item giving me +2 to raise skeletons. I havent focused that much on skeleton mastery i have about 3 points in that. I spent one point on my clay golem...he helped me most of the first act but became too weak now. I leveld one into blood golem now though. Is a blood golem worth investing points in :? With regards to spells, i leveld corpe explosiong and terror and weaken. I was using mostly corpse explosion (does insane amount of damage with large groups of mobs!) So true what you say about running out of bodies to use for raise skelleton Its fun though to spam corpse explosiong while constantly replenishing my mana XD (given the abundance of potions this doesnt seem to be an issue) I have also been leveling my stats very randomly...i figured two points for vitality, 2 points for magic, and 1 on str... Edit: I gave you wrong info! Im level 18 - I have 12 points on raise skeletons! lol - 1 on skeleton mastery - 1 on clay golem - 1 golem mastery - 1 blood golem - 1 amp damage - 1 corpse explosiong - 1 teeth. My weapons gives me 2 points to raise skelly - 2 points to corpse explosion - 2 bone armour - and 3 to weaken. |
Well, Blood Golem doesn't usually get stronger than Clay Golem, their damage usually stay amongst the same level, though I prefer the Clay one because of his natural ability of slowing down enemies which when combined with Decrepify and some frost mages or the act I Cold Arrow mercenary, you can effectively slow down an enemy's movement to -90% (which is amazing for end act bosses, I can get Nightmare Baal to get an attack frame once every 2 seconds, when he usually has an attack frame of 2 attacks per second).
As for stats, I never put any points into Energy, it's mostly a waste of points since you'll get enough Mana from gear later on (this is a rule I follow for every character, including sorcerers). My stats distribution went: 10 vitality -> 10 Strength until I hit 156 in Strength (which is the Strength requirement to equip a Monarch shield which will have the Spirit runeword) and then went 10 vitality -> 10 dexterity (so I could increase the Chance to Block).
How much damage do your skeletons put out? To give you a comparison point, at level 18 I had 6 points of Raise Skeleton and 13 on Skeleton Mastery (10 + 3 from a Rare Zombie Head), and each of my 4 skeletons were dealing 28 - 30 damage.
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