| zero129 said: I dont see why you got so but hurt about my post. Anyway on to clear up some of the points you made. to no1. Its the exact same thing Sony is doing taking an already existing GPU to no2. The rumors about the PS4 CPU also doesn't state that it can crossfire, it also states that they might not even include the 2nd GPU. To no3. Most of the complaints i hear about is the Ram being split lately, thats more to do with the PS3 then the Cell, with more Ram plus a good GPU that problem could be fixed. To no 4. I really don't see why you're laughing, but let me explain why you shouldn't be laughing. If the PS3 are using the specs that are rumored it will not be much more powerful then the Wii U and thats a fact. Now i know we are only going by rumors but the Power7 line of CPU that the Wii U is using are great CPU's with 4 threads per core and 3 MB of L3 eDRAM cache per core. So lets say the WiiU will be using the 4Core 3Ghz Power7 CPU (The lowest one) It will have 4 Cores with 3MB Per Core of L3 Ram, Each running at 3Ghz and 4 threads per core, that makes for a maximum 16 threads, That will be beast and a very big step up from the 360 CPU. on the other hand the A8-3850 PS4 is meant to be using, has 4 Cores running at 2.9Ghz with 1MB of L2 Ram Per core and im not 100% sure on how many threads it has per core. so i don't know much about the A8-3850 but based on specs it doesn't seem to be "Much more powerful" then the Wii U CPU and yes it is very Low end that is fact about the "Low end" part. Now heres where the Big game changer comes into play the GPU's in both systems. The PS4 is meant to be using a 7670 (Really its just a 6670 rebranded, thats fact), if thats true the Rumored Wii U GPU the 4870 blows it out of the water Radeon HD 4870 1GB vs Radeon HD 6670 (OEM) 1GB
IntroThe Radeon HD 4870 1GB features clock speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 memory. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs. Compare those specs to the Radeon HD 6670 (OEM) 1GB, which has clock speeds of 800 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 480 SPUs as well as 24 TAUs and 8 Rasterization Operator Units. (No game benchmarks for this combination yet.)
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon HD 4870 1GB should perform a lot faster than the Radeon HD 6670 (OEM) 1GB overall. (explain)
Texel RateThe Radeon HD 4870 1GB is quite a bit (about 56%) more effective at AF than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateThe Radeon HD 4870 1GB will be much (approximately 88%) better at FSAA than the Radeon HD 6670 (OEM) 1GB, and also able to handle higher screen resolutions without losing too much performance. (explain)
Link http://www.hwcompare.com/10900/radeon-hd-4870-1gb-vs-radeon-hd-6670-oem-1gb/ Like i said i used the 6670 cos its the very same card as the 7670. So judging from them specs the WiiU might even be more powerful then the PS4 :). Go to my topic i made about this here http://gamrconnect.vgchartz.com/thread.php?id=142034&page=1# so we wont derail this thread any more. |
1. Yes, I know.
2. Yes, they do say it can crossfire. " The A8-3850 is an HD 6550D so the APU would be capable of running games “at baseline specs and lower resolutions without the help of a discrete GPU.” Put together with the HD 7670 and a “symmetrical CrossFire configuration” will be utilized to “share the load of realtime graphics processing.” "
3. Different devs have different complaints. Ask any 3rd party dev if its easier to make a game on PS3 or 360, they will say 360.
4a. You're right about the CPUs.
4b. No way the Wii U will be using an HD 4870. It uses 150watts which is wayyy to much for a single component. Even if Nintendo and AMD work to get some custom version of it, there's no way they can bring down the Watts to a desirable level.
5. Your graph is irrelevant since there's no chance in hell that ANY console would ever use that GPU.







