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freebs2 said:
Andrespetmonkey said:

Seriously? Look at BF3. It looks vastly better on PC, has much bigger maps and has almost 3 times as many people and vehicles online. Not to mention DX11. And with the next advancements of engines like frostbite 2 there will be even more things that consoles aren't capable of. Budget spending had nothing to do with this, it's all about the hardware. 

That's because your talking about a PC game ported (dumbed down) to be played on consoles, if look at games specifically developed for consoles, like MAG, you have already a lot of players online.

What I mean is if developers really focused on world interctivity and AI, we would have alredy seen some better enhancemts on actual consoles. Most likely on Ps4/X720 we will see better looking games and better looking cutscenes while AI and interactivity will remain more or less the same.

If a PC game needs to be dumbed down to the point where gameplay changes to be playable on a console, it is an issue worth fixing. MAG has incredibly limited interactivity whereas BF3 has a powerful destruction engine, vehicles, much better animations and it looks and sounds a lot better. So sure, if you dumb a game down so much you can get many people online, this isn't a good thing. 

Interactivity largely depends on what the hardware is capable of as seen in BF3. If you want fully destructible environments, bigger and more detailed worlds, better physics, smarter NPCs and better looking games you need better hardware. There really isn't any other way around it.