Solid-Stark on 05 April 2012
ethomaz said:
Kynes said:
ethomaz said:
There are some misc in the article...
- The card is OpenGL 4.1 compatible (PS4 will use it instead DirectX 11)
- HD 7670 and HD 6670 specs (same hardware, just other name):
- 800 MHz engine clock
- 512MB-1GB GDDR5 memory
- 1000 MHz memory clock (4.0 Gbps GDDR5)
- 64 GB/s memory bandwidth
- 768 GFLOPS Single Precision compute power
- 480 Stream Processing Units
- 24 Texture Units
- 32 Z/Stencil ROP Units
- 8 Color ROP Units
To make comparsion with the X360/PS3 GPU I just can say the the X360's Xenos have 48 Stream Processing Units clocked at 500Mhz... so these GPU are at least 10x more powerful (there are another variables of course).
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48 5D units, so 240 "shaders" in total. Nowhere near 10x more powerful.
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Ohhhhhh... it's true... so 2x more "shaders" @ 800Mhz... ~3.2x more powerful???
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Not necessarily, it doesn't really like that, but a rough estimate is ~5x more powerful with guestimates.(all things final)
e=mc^2
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Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)