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ethomaz said:
Kynes said:
ethomaz said:

There are some misc in the article...

  • The card is OpenGL 4.1 compatible (PS4 will use it instead DirectX 11)
  • HD 7670 and HD 6670 specs (same hardware, just other name): 
    • 800 MHz engine clock
    • 512MB-1GB GDDR5 memory
    • 1000 MHz memory clock (4.0 Gbps GDDR5)
    • 64 GB/s memory bandwidth
    • 768 GFLOPS Single Precision compute power
    • 480 Stream Processing Units
    • 24 Texture Units
    • 32 Z/Stencil ROP Units
    • 8 Color ROP Units

To make  comparsion with the X360/PS3 GPU I just can say the the X360's Xenos have 48 Stream Processing Units clocked at 500Mhz... so these GPU are at least 10x more powerful (there are another variables of course).

48 5D units, so 240 "shaders" in total. Nowhere near 10x more powerful.

Ohhhhhh... it's true... so 2x more "shaders" @ 800Mhz... ~3.2x more powerful???

Not necessarily, it doesn't really  like that, but a rough estimate is ~5x more powerful with guestimates.(all things final)



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)