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My interest in shooters and constant action is steadily declining in favor of games that offer more exploration, experimentation, dialogue and puzzles. I'm looking for other game play then constantly hitting/killing things.

I'm becoming less and less tolerant of drawn out boss battles (zelda ss), getting attacked around every corner (batman ac) and fighting through repetitive chest high wall corridors. (mass effect) I find myself turning down the difficulty when I get bored and skipping the action to get back to the story and exploration.
Actually not much different of how I watch movies, boring chase and fist fight scenes usually get the fast forward treatment.