crissindahouse said:
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Not really. I just assume most places are fictitious, anyway. Even if they are supposed to be based on a location, they're not. They have a couple of components (like, Cairo would have pyramids in the background), but the rest of the city would be nothing like Cairo, it would just be generic Arabic culture... so, really, what does it matter?
Like, the thread creator is complaining about too many games being based in the US, and not enough in Canada. Aside from a couple of token assets, the cities would be the same, anyway, in a game. So, outside of some kind of odd nationalism, there would be nothing to gain from games being based in Canada, versus the USA.







