| Wh1pL4shL1ve_007 said:
Nice, you got one game down. Maybe youll care to repeat that a hundred more... |
Alright, let's take it from here then.
How much of a ground breaking 360 success story has the gaming media made out of comparisons of games like Mass Effect and Bullet Storm compared to those of FF XIII-2 and Ninja Gaiden 3 for example ? You may not like them but they are lookers nontheless.
How many 360 ports does the PS3 have which it handles pretty well even though they barely take advantage of the Cell's power ?
80 % of the comparisons ?! I'm checking out a link posted above which gives Rage the advantage to the 360. The one game that is absolutely identical on both machines, that alone goes to say how objective the comparisons are.
Im not saying that the 360 doesn't benefit from minor advantages here and there when it comes to Unreal Engine shooters for the most part, nor do i share the thread starter's kinda radical view.
I am saying though that a huge part of the gaming media is taking minor -expected- advantages puts them on a pedestal and parades them in a pathetically desperate attempt to balance 360's lack of titles. When they fuck up on the PS3, they fuck up big like Skyrim and Bayonetta. But whenever there is an advantage on the 360 it's so tragically disproportionate the fuss the media and reviewers try to make to the actual advantage itself.







