rocketpig said:
Angry Birds also has an INCREDIBLE play time per user. Because of its immense popularity, it's also only a $.99 game when they could easily get $2 for the title (and they get $3 on iPad, how do you think the Android tablet version of AB stacks up against that in revenue per user?). In short, Angry Birds is not representative of the market. As someone who has a lot of experience with click-through revenue, I know what it takes to reach parity with another paid product. The average game is not getting the requisite 2-3 clicks per user it requires to reach even a $1 threshold, as Rovio is not selling that click-through space at much more than $.50 per click and could be getting as little as $.30 per click. |
I understand that. But as I've said: even in regards to the paid market, Android is slowly creeping up on iOS. It'll take more time for it to happen, but the gap is slowly moving in favor of Android. If Google ever fixes their fragmentation problems even slightly, they will decimate iOS due to their >50% market share of all smartphones being sold.
Back from the dead, I'm afraid.







