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disolitude said:
mrstickball said:
disolitude said:
famousringo said:
disolitude said:
@famousringo and mrstickball

Im out for the night and can't look for specific examples and apps but there are lots of very successful windows phone exclusive apps. I am on every windows phone news and xna developers RSS feeds and and every week a new success story is shared by a dev. Usually windows phone apps perform better than Android counterparts.

Look up Elbert Perez for a very successful developer exclusive to windows phone.


This guy, huh:

http://www.wpcentral.com/2011-lessons-learned-windows-phone-developer

So, he has twelve games to his name and they earned him $61,000 last year. I'm supposed to believe that this guy is capable of churning out a quality game every month or so and that an average of $5,000 revenue per app is big success? That's a decent income, sure, but a single good app on iOS can make an indie dev a millionaire (granted, those million sellers usually take more than 30 days of work to make).

Youre right that this isnt a massive success, however ive been reading a lot of small dev success stories on windows phone. Elber Perez games really arent anything special. Really simple games some of which are not even that good, however he has had success with them on WP.

Here is another dev that made $ 100,000 on a single game. http://www.wpcentral.com/windows-phone-game-taptitude-hits-100k-mark

As far as bigger players and devs, there have been many reports that windows phone marketplace performs astonishingly well for howmany users they have. http://www.everythingwm.com/fruit-ninja-over-7-times-more-revenue-on-windows-phone-compared-to-android/2011/03/09/

So while no one is going to argue that wp app store can go toe to toe with iOS in terms of revenue, it does just fine on its own terms.

Compare the $100,000 success stories on WM7 to the multi-million dollar stories and empires built on iOS and Android, and you'll come to the conclusion that the WM7 environment isn't very conducive to making the platform a hit-factory.

Sure, WM7 punches above its weight in regards to the number of users it has vs. revenues, but when you're comparing a million handset sales a month to a million handset sales a day, you'll get the picture that its a difficult value proposition to make WM7 the focus of your gaming empire.

Oh, and as for Fruit Ninja - those numbers are from last year. As of February, Fruit Ninja was leading about 3:1 on Android in regards to gross revenues.


I will not argue anything about iOS app store as I know it's a monster. However I do feel that you are giving android store credit that it doesn't deserver. Pretty much everything I've read about it is that it performs abysmal compared to the amount of users that use the handsets.

Few articles that I've read about this lately -

http://www.pcmag.com/article2/0,2817,2397918,00.asp

http://www.engadget.com/2012/03/31/flurrys-analytics-apple-app-store-amazon-appstore-android-google-play/

http://www.fool.com/investing/general/2012/03/31/is-google-better-off-killing-android.aspx

Nevertheless, I do agree that Windows Phone app store revenue is not yet comparable with either Android or Apples offerngs due to lack of apps and lack of handsets sold but its doing a lot better than people think. Its the Ron Paul of app stores lol...


Please remember that those numbers aren't actual hard numbers for application sales. They are relative metrics, comparing user spend per market. iOS users do spend more than Android users, but Android users come from a much wider swath of users, and sells a lot more units.

The actual gulf between both stores is still shortening in favor of Android - albiet slowly. Android is heavily skewed towards free games, in which it does incredibly well. Look at Angry Birds - it does immensely well on Android via ads because the user base is unreal, and its seen tens of millions of downloads - likely more than iOS, despite being on the market for a shorter period of time.



Back from the dead, I'm afraid.