By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Played_Out said:
The reason that movement looks smooth in films at 24fps is because of motion blur.

Motion blur can be added to games to make them appear smoother at lower framerates, but the blur requires additional processing power so it usually better just to increase framerate. It is fairly easy to notice the difference between a game running at 30fps and one at 60fps.

I'm not so sure about the human eye being able to see 200fps+ though. I have seen some studies that tried to prove the human eye could see high framerates, but the evidence was pretty shaky.

 I was suprised this hadn't been mentioned yet. I pressed quote and then saw that you had just beaten me to it. On a side note, although movies are filmed at 24fps, the projectors often run at 48/72fps, duplicating the frames 2-3 times. This is because at 24fps, you will notice flicker.

In regards to why it is 50/60hz, I honestly thought it was common knowledge that its based of the mains frequency, hence why there is the difference between PAL and NTSC framerates.