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VicViper said:
theprof00 said:
z101 said:
VicViper said:

It's a no turning back path, and I believe Sony will do anything possible and impossible to not follow it.


Perhaps, perhaps not.

Sony is in a financial crisis and on top of that the Vita sales are low. Would Sony really take money and buy some big exclusives for Vita? They made billions loss with PS3. I don't think Sony will take the same route with Vita. If Vita sales don't increase without much investition it is more believeable that Sony drop the Vita.

How does the ps3 costing them 860$ at launch have anything to do with buying exclusives for the Vita?

The Vita is profitable right off the bat. You're right that they won't take the same route as ps3 with vita, but it's not a theory, it's an already established fact (or close neough.

They will not drop the Vita.

I agree, they'll do a lot to bring it back from... well, sales hell. But we all know that's very hard, even doing the "impossible". I mean, take the Gamecube. With all Nintendo first party power and lots of "bought" exclusives they couldn't revive the Cube from that zone, and the thing [Cube] is sellling way better than Vita now. And worst, 3DS is being way more "juggernaustic" right now in Japan than PS2 ever was

The Vita's only profitable "right off the bat" because they removed all on-board flash memory and sell "seperate" memory sticks at a high cost.  The Vita might as well cost $289, since you basically need a 4gb to be able to download things.

And the GameCube did fine, in the end.  It was a profitable business for Nintendo, with the only exception being early 2003 before the price drop to $99 and the it brieft stopped selling.  Nintendo made tons of money selling Double Dash, SSB Melee and Mario Sunshine six years from launch at $30 a pop.  Like Halo did for Xbox.

But until 3DS gets to a point in Japan where it's regularly selling 150k a week, it's not going to come close to DS's install base.  3DS peaks around 60-70k except for the holidays, and that's not going to be enough to take it to 150 million lifetime sales.