GameAnalyser said:
archbrix said:
Jega said:
not by 2012 but by 2016, possible. a developer has to make the game that will run that resolution and you will have to have a tv capable of 2160p to see it by 2015 those tvs should be on the market.
Just like in 2006 when the ps3 was released many people could not afford a hdtv but by 2008 2009 more people had the hdtvs.
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@bolded: Adoption rates span several years from market introduction...
HDTVs (as well as the first HD broadcasts) were first available to consumers in the US in 1998, but it wasn't until several years later that they became widely adopted into households, hence why the Dreamcast, PS2, GC and Xbox weren't designed to support 720/1080 resolution. It wasn't until 2005 when HDTVs were far more prevalent in homes that the Xbox360 supported HD resolution.
If 2160p TVs are introduced into the market in 2014/15, it will be at least 2020 before they are purchased en masse by consumers. By that time we will be into/expecting the 9th generation of game consoles.
And this is regarding movies and content viewing, not games, which is a far more taxing beast. As it is, the difference between 720p and 1080p is over a million pixels (720p = 921,600 pxls / 1080p = 2,073,600 pxls). There is a lot more rendering for that increase in resolution. Even just a 2K HDTV (2,048 x 1,536p) = 3,145,728 pxls. The res you're talking about (3,840 x 2,160p) is a whopping 8,294,400 pxls. Needless to say, it would be absurd to expect games on consoles to run in that res anytime soon.
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Most of the games will only be running at 1080p, atleast those of the initial launch. Then as 2K HDTV start replacing current HDTVs, we can expect games being playable on 1536p upscaled. And towards middle of 8th generation, 1536p will be the standard res on how we play games. It's a far cry as of now, to even be considering the then games being playable at 2160p with the then textures/level of detail, maybe God of War 3 remastered all the way up.
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Not gonna happen. The possibility of upscaling or simpler games at 30fps, perhaps, but the same problem remains: the adoption rate for said TVs just won't be there to justifiy 1536p being the native standard resolution. It would be way too much power needed for a vast minority.
Look at the 7th gen: standard = 720p with a few exceptions running at 1080 res... and that's with 1080p TVs already prevalent in households. In the 8th gen (particularly from Microsoft and Sony) we will see 1080p at 60fps being the standard, with possible upscaling for the few households that early adopt 2K (or 2160p, if available) TVs. Remember, the 9th gen will be starting around 2020 when these TVs will have a much higher adoption rate and be far more relevant to support their resolutions. Again, upscaling is not out of the question, but we won't see 1536p resolution (or higher) as a native standard until the 9th gen.